Automation index
How much of a Addiction doctor’s job can AI already do?
An AUDIT form comes earlier. Walking the abstinence when Friday slips do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Addiction doctor
22%
AI can already do 22% of this job.
#441 / 773
View rankingAddiction doctor
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
History, AUDIT and the urine screen.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Clinic, the relapse and the one who does not come.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Methadone, the dose and not rushing the taper.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Detox, the bed and the syndrome.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Family, the stigma and not moralising.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Walk the abstinence, and not turning away the one who slips.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- AUDIT
- methadone
- detox
- relapses
- urine screens
- addiction clinic
- withdrawal
- not moralise
Sources for this job· O*NET 29-1223.00· ESCO/ISCO 2212
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514