IS WORK OVER?

Automation index

How much of a Aid worker’s job can AI already do?

A logframe comes earlier. Being there when it goes wrong, and doing no harm, do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Aid worker

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Forms, logframe and the indicators.
Estimate

No public source provides a precise figure. This is our estimate.

16%44%+7
The field, local partners and what the spreadsheet misses.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
Donor reports and the paperwork.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Security, evacuation and the call to stay.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Community, conflict and not replacing the local.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
Do no harm and owning the project.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%23%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • logframe
  • field work
  • justify projects
  • local partners
  • mission security
  • aid indicators
  • donor reports
  • do no harm

Sources for this job· O*NET 21-1093.00· ESCO/ISCO 2635

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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