Automation index
How much of a Alarm installer’s job can AI already do?
A diagram and an app come earlier. Wiring without false alarms and training the neighbour do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Alarm installer
23%
AI can already do 23% of this job.
#300 / 633
View rankingAlarm installer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Diagram, zones and programming the panel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Wire, sensors and the detector that trips alone.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
ARC, tests and the connection note.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Train the user and the fob that gets lost.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The lived-in flat, the brick and not breaking extra.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
No false alarms, and a real call-out.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 23% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- fit alarms
- program panels
- wire sensors
- ARC
- avoid false alarms
- train the user
- detectors
- alarm zones
Sources for this job· O*NET 49-2098.00· ESCO/ISCO 7412
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166