Automation index
How much of a Art conservator’s job can AI already do?
A photo and an analysis come earlier. The scalpel, and not loading the work, do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Art conservator
21%
AI can already do 21% of this job.
#445 / 643
View rankingArt conservator
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Survey, photos, analysis and the treatment proposal.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Cleaning, fill, inpainting and protection.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Reversibility, and not overworking the piece.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Report, dossier and the owner’s or museum’s yes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Transport, climate and the piece’s setting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Ethics and liability for what is touched.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 21% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- conserve art
- clean paint
- inpainting
- fills
- treatment report
- reversibility
- analyse the work
- not overworking the piece
Sources for this job· O*NET 25-4013.00· ESCO/ISCO 2621
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166