Automation index
How much of a Audiologist’s job can AI already do?
An audiogram and a curve tweak come earlier. Fitting an aid so the person actually hears does not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Audiologist
23%
AI can already do 23% of this job.
#288 / 633
View rankingAudiologist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Audiograms, thresholds and a first fit.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 40% | +7.2 |
Trial, mould and adapt the aid.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Explain, habituation and follow-up.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Reports for ENT and notes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Repair, clean and prototype stock.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Children, older people and not overselling.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 14% | +2.2 |
| Total | 100% | 23% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Audiograms, thresholds and a first fit
- Trial, mould and adapt the aid
- Explain, habituation and follow-up
- Reports for ENT and notes
- Repair, clean and prototype stock
- Children, older people and not overselling
- audiologo
- audiologist
Sources for this job· O*NET 29-1181.00· ESCO/ISCO 2266
IS WORK OVER?
3D animator
30%
#45 / 633
View ranking3D animator
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Blocking, layouts and previews.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 52% | +11.4 |
Simple rigs, cycles and technical cleanup.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 45% | +8.1 |
Spline, weight and character acting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 20% | +3.2 |
Director and supervisor notes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Integrate with lighting, fx and editorial.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 18% | +2.5 |
Taste: which shot lives and which dies.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 30% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Blocking, layouts and previews
- Simple rigs, cycles and technical cleanup
- Spline, weight and character acting
- Director and supervisor notes
- Integrate with lighting, fx and editorial
- Taste: which shot lives and which dies
- animador 3d
- 3d animator
- motion graphics
Sources for this job· O*NET 27-1014.00· ESCO/ISCO 2166