Automation index
How much of a Automation engineer’s job can AI already do?
A PLC and a SCADA come earlier. Leaving the plant in auto without it tripping do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Automation engineer
27%
AI can already do 27% of this job.
#177 / 763
View rankingAutomation engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
PLC, SCADA and the interlock.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Panel, loops and the lying sensor.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
FAT, SAT and commissioning.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 36% | +5.8 |
Recipes, batches and the product change.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The shift, the alarm and not bypassing the interlock.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it does not trip, and documenting the program.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- program PLCs
- SCADA
- interlocks
- control loops
- FAT SAT
- commissioning
- plant alarms
- automation panels
Sources for this job· O*NET 17-3024.00· ESCO/ISCO 2149
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514