Automation index
How much of a Avionics technician’s job can AI already do?
A BITE comes earlier. Calibrating the kit and signing that it flies do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Avionics technician
22%
AI can already do 22% of this job.
#391 / 643
View rankingAvionics technician
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
BITE, manual and the fault tree.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Bench, the pin and the oxidised connector.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 12% | +2.2 |
Calibrate, software and the config.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Line, the aircraft on stand and the slot.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The pilot report and not swapping the box blind.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Sign that it flies, and not leaving BITE red.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- BITE
- calibrate avionics
- connectors
- fault tree
- equipment software
- the stand
- LRUs
- config
Sources for this job· O*NET 49-2091.00· ESCO/ISCO 7421
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166