Automation index
How much of a Bank teller’s job can AI already do?
A count and a deposit come earlier. Spotting a bad note and serving the pension queue do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Bank teller
28%
AI can already do 28% of this job.
#85 / 623
View rankingBank teller
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Deposits, withdrawals, transfers and cashing up.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Serve the window, identify the customer and manage queues.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 22% | +4 |
Sell simple products and update records.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Spot irregularities, notes and doubtful operations.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Balance the till, audits and hand over to treasury.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Rules, cash and liability for the window.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 28% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- count cash
- serve the teller window
- take deposits
- balance the till
- identify customers
- spot fake notes
- sell bank products
- cash audit
Sources for this job· O*NET 43-3071.00· ESCO/ISCO 4211
IS WORK OVER?
Game designer
26%
#199 / 623
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166