Automation index
How much of a Billing clerk’s job can AI already do?
An ERP comes earlier. Issuing the right invoice without blocking the client do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Billing clerk
27%
AI can already do 27% of this job.
#152 / 633
View rankingBilling clerk
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Orders, delivery notes and the invoice.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
VAT, withholdings and the one that does not square.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Credit notes, the credit and the client who argues.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Close, the immediate supply and the deadline.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Sales, the extra and not over-billing.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
The right invoice, and not blocking the client.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- delivery notes
- invoices
- VAT
- credit notes
- immediate supply
- billing close
- withholdings
- orders
Sources for this job· O*NET 43-3021.00· ESCO/ISCO 4311
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166