IS WORK OVER?

Automation index

How much of a BIM modeller’s job can AI already do?

A model and a clash come earlier. The site being able to build from that model do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

BIM modeller

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Model, families and clash detection.
Estimate

No public source provides a precise figure. This is our estimate.

18%52%+9.4
IFC, BEP and trade coordination.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Site, the one who will not open the model, and the meeting.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Quantities, parameters and the 4D nobody uses.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The last-minute change and not breaking the federated model.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
That it can be built, and not over-modelling.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%28%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • BIM modelling
  • clash detection
  • Revit families
  • IFC
  • BEP
  • coordinate trades
  • BIM quantities
  • federated model

Sources for this job· O*NET 17-3011.00· ESCO/ISCO 3118

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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