Automation index
How much of a Boilermaker’s job can AI already do?
A drawing and a plate cut come earlier. Marking out, welding and holding pressure do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Boilermaker
25%
AI can already do 25% of this job.
#216 / 633
View rankingBoilermaker
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Read drawings, parts lists and material lists.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Mark out, cut, roll and assemble plate.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Weld, fit and erect in shop or on site.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 22% | +4 |
Leak, pressure and finishing tests.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Repair boilers, tanks and ducts.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Thickness, codes and liability for the weld.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 25% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- mark out plate
- weld boilers
- roll plate
- assemble tanks
- pressure tests
- erect on site
- read boilermaker drawings
- repair ducts
Sources for this job· O*NET 47-2011.00· ESCO/ISCO 7213
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166