IS WORK OVER?

Automation index

How much of a Bookbinder’s job can AI already do?

A trim and a groove come earlier. Sewing, casing in and getting the book to open do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Bookbinder

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Trim, gather and prepare sections.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Sew, glue, groove and case in.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
Restore spines, endpapers and damaged copies.
Estimate

No public source provides a precise figure. This is our estimate.

18%22%+4
Die-cut, foil and special finishes.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Commissions, quotes and the client.
Estimate

No public source provides a precise figure. This is our estimate.

16%36%+5.8
Materials, times and a book that lasts.
Estimate

No public source provides a precise figure. This is our estimate.

16%14%+2.2
Total100%25%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • bind books
  • sew sections
  • groove spines
  • case in boards
  • restore books
  • foil stamp
  • guillotine
  • glue

Sources for this job· O*NET 51-5113.00· ESCO/ISCO 7323

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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