Automation index
How much of a Cadastre officer’s job can AI already do?
A plan comes earlier. The plot being the one it is without inflating the value do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Cadastre officer
27%
AI can already do 27% of this job.
#220 / 763
View rankingCadastre officer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Plan, the plot and the owner.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Field, the wall and what is not there.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Value, the valuation and not inflating.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Objection, the neighbour and the boundary.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The council, the tax and not dressing it.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it is the one it is, and not inflating the value.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- plots
- cadastre plans
- owners
- boundaries
- valuation papers
- property tax
- objections
- walls
Sources for this job· O*NET 13-2023.00· ESCO/ISCO 2165
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514