Automation index
How much of a Calibration technician’s job can AI already do?
A certificate comes earlier. The instrument measuring without signing blind do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Calibration technician
22%
AI can already do 22% of this job.
#383 / 633
View rankingCalibration technician
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Standard, uncertainty and the certificate.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Instrument, the adjust and the one that will not go.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Field, the one that cannot move and the portable standard.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Lab, the temperature and not skipping the soak.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The client, the rush and not signing blind.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
That it measures, and a true certificate.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- standards
- uncertainty
- calibration certificates
- adjust
- instruments
- thermal soak
- metrology lab
- the field
Sources for this job· O*NET 17-3028.00· ESCO/ISCO 3111
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166