Automation index
How much of a Calibration technician’s job can AI already do?
A certificate comes earlier. The instrument measuring without signing blind do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Calibration technician
22%
AI can already do 22% of this job.
#489 / 773
View rankingCalibration technician
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Standard, uncertainty and the certificate.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Instrument, the adjust and the one that will not go.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Field, the one that cannot move and the portable standard.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Lab, the temperature and not skipping the soak.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The client, the rush and not signing blind.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
That it measures, and a true certificate.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- standards
- uncertainty
- calibration certificates
- adjust
- instruments
- thermal soak
- metrology lab
- the field
Sources for this job· O*NET 17-3028.00· ESCO/ISCO 3111
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514