Automation index
How much of a Career counsellor’s job can AI already do?
A test and a pathway come earlier. Getting that person to the interview do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Career counsellor
29%
AI can already do 29% of this job.
#66 / 623
View rankingCareer counsellor
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Profile, test and the map of possible jobs.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
CV, letter and the mock interview.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
The session, the block and the one who believes nothing.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Employers, placements and the bridge to a contract.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Public employment service, training and the calls.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
That they show up, and not dropping the case.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 14% | +2.2 |
| Total | 100% | 28% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- career guidance
- write CVs
- mock interviews
- job pathway
- refer to training
- broker employers
- employability tests
- accompany to interviews
Sources for this job· O*NET 21-1012.00· ESCO/ISCO 2423
IS WORK OVER?
Game designer
26%
#199 / 623
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166