IS WORK OVER?

Automation index

How much of a Chocolatier’s job can AI already do?

A temper curve comes earlier. Snap without blooming do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Chocolatier

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Temper, recipes and the mould.
Estimate

No public source provides a precise figure. This is our estimate.

16%44%+7
Bonbon, filling and the one that will not set.
Estimate

No public source provides a precise figure. This is our estimate.

18%12%+2.2
Display, orders and summer heat.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Cocoa, traceability and origin.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Christmas, the volume and not losing the snap.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
That it snaps, and not going white.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%22%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • temper chocolate
  • bonbons
  • moulds
  • fillings
  • bloom
  • Christmas orders
  • cocoa origin
  • the display

Sources for this job· O*NET 51-3099.00· ESCO/ISCO 7512

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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