IS WORK OVER?

Automation index

How much of a Cider maker’s job can AI already do?

A must analysis comes earlier. Fermenting and pouring at the point do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Cider maker

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Apple, mill and the must.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Press, ferment and the one that sours.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
Rack, the gas and the pour point.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The cellar, this year’s cider and the bar.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
The festival, the public and not tapping early.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
At the point, and not selling the sour.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%22%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • mill apples
  • the press
  • ferment cider
  • pour from height
  • rack
  • the cider bar
  • must
  • barrels

Sources for this job· O*NET 51-9012.00· ESCO/ISCO 8160

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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