Automation index
How much of a Control engineer’s job can AI already do?
A PID comes earlier. The plant not oscillating without leaving it in manual for ever do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Control engineer
22%
AI can already do 22% of this job.
#397 / 763
View rankingControl engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
PID, tune and the model.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Plant, the swing and the one that runs away.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Mode, manual and not leaving it for ever.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Alarm, the interlock and not silencing it.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Operations, the recipe and not changing blind.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
That it does not swing, and not leaving manual for ever.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- PID
- tune
- swings
- manual mode
- interlocks
- recipes
- control models
- not silence alarms
Sources for this job· O*NET 17-2199.00· ESCO/ISCO 2149
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514