Automation index
How much of a Court interpreter’s job can AI already do?
A glossary comes earlier. Saying exactly what was said, not what suited, do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Court interpreter
22%
AI can already do 22% of this job.
#430 / 773
View rankingCourt interpreter
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Glossary, the case and the language.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Court, the oath and the one who stumbles.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Cells, the statement and not softening it.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Document, the translation and the stamp.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Counsel, the rush and not jumping a meaning.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Say what was said, and not what suited.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- court glossaries
- court interpreting
- statements
- the oath
- sworn translation
- cells
- not soften
- stamps
Sources for this job· O*NET 27-3091.00· ESCO/ISCO 2643
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514