Automation index
How much of a Criminologist’s job can AI already do?
A crime map comes earlier. Understanding why it happens there, and what to do with the repeat offender, do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Criminologist
29%
AI can already do 29% of this job.
#57 / 623
View rankingCriminologist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Data, maps and the victimisation report.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Profiles, reoffending and programme evaluation.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Field, interviews and what the spreadsheet misses.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Police, judges and the measure under debate.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Prevention, the neighbourhood and the programme that does not fit.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The opinion, and not selling magic recipes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 14% | +2.2 |
| Total | 100% | 28% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- crime maps
- study reoffending
- victimisation
- evaluate programmes
- situational prevention
- criminological profiles
- reports for judges
- fieldwork
Sources for this job· O*NET 19-3041.00· ESCO/ISCO 2632
IS WORK OVER?
3D animator
30%
#45 / 623
View ranking3D animator
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Blocking, layouts and previews.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 52% | +11.4 |
Simple rigs, cycles and technical cleanup.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 45% | +8.1 |
Spline, weight and character acting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 20% | +3.2 |
Director and supervisor notes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Integrate with lighting, fx and editorial.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 18% | +2.5 |
Taste: which shot lives and which dies.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 30% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Blocking, layouts and previews
- Simple rigs, cycles and technical cleanup
- Spline, weight and character acting
- Director and supervisor notes
- Integrate with lighting, fx and editorial
- Taste: which shot lives and which dies
- animador 3d
- 3d animator
- motion graphics
Sources for this job· O*NET 27-1014.00· ESCO/ISCO 2166