IS WORK OVER?

Automation index

How much of a Dancer’s job can AI already do?

A video and a mark come earlier. The body eight shows, and not breaking, do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Dancer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Learn, mark and memorise.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Rehearse and perform.
Estimate

No public source provides a precise figure. This is our estimate.

24%6%+1.4
Body, physio and rest.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Casting, agents and life between jobs.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Company, ego and tour.
Estimate

No public source provides a precise figure. This is our estimate.

14%18%+2.5
Not dancing injured because you stayed quiet.
Estimate

No public source provides a precise figure. This is our estimate.

14%14%+2
Total100%16%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • Learn, mark and memorise
  • Rehearse and perform
  • Body, physio and rest
  • Casting, agents and life between jobs
  • Company, ego and tour
  • bailarin
  • bailarina
  • dancer

Sources for this job· O*NET 27-2031.00· ESCO/ISCO 2653

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

Analyse my job

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