IS WORK OVER?

Automation index

How much of a Demolition worker’s job can AI already do?

A demolition plan comes earlier. Bringing it down without taking the party wall or anyone do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Demolition worker

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Plan, asbestos and prior removal.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Demolish, cut and the controlled push.
Estimate

No public source provides a precise figure. This is our estimate.

22%8%+1.8
Party wall, shore and the neighbour who complains.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Waste, sorting and the tip.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Dust, water and not leaving the street a site.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Not taking the party wall, and signing the takedown.
Estimate

No public source provides a precise figure. This is our estimate.

14%10%+1.4
Total100%19%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • demolish
  • remove asbestos
  • shore party walls
  • sort waste
  • controlled cut
  • demolition dust
  • the tip
  • controlled push

Sources for this job· O*NET 47-2061.00· ESCO/ISCO 7112

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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