Automation index
How much of a Dog trainer’s job can AI already do?
A plan and a video come earlier. A dog that does not bite, and an owner who gets it, do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Dog trainer
18%
AI can already do 18% of this job.
#560 / 643
View rankingDog trainer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Assess, plan and dog charts.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Sessions, lead and reading the animal.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 10% | +2.2 |
Train the owner, not just the dog.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Groups, reactivity and safety.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Premises, kennels and hygiene.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 16% | +2.6 |
Not leaving a dangerous dog in a home.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 14% | +2 |
| Total | 100% | 18% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Assess, plan and dog charts
- Sessions, lead and reading the animal
- Train the owner, not just the dog
- Groups, reactivity and safety
- Premises, kennels and hygiene
- Not leaving a dangerous dog in a home
- adiestrador
- educador canino
- dog trainer
Sources for this job· O*NET 39-2011.00· ESCO/ISCO 5164
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166