Automation index
How much of a Drone pilot’s job can AI already do?
A flight plan comes earlier. Lifting the drone, not losing it, and bringing the shot home do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Drone pilot
23%
AI can already do 23% of this job.
#355 / 763
View rankingDrone pilot
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Flight plan, NOTAM, ENAIRE and the permit.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Fly, frame, not lose the drone and land.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Deliver stills, video and a basic grade.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Maintenance, batteries and the part that fails.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Client, briefing and what you can actually fly.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
AESA rules and liability for the flight.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 14% | +2 |
| Total | 100% | 23% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- fly drones
- pilot UAS
- flight planning
- aerial shots
- NOTAM
- AESA permits
- not lose the drone
- grade aerial video
Sources for this job· O*NET 53-2012.00· ESCO/ISCO 3153
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514