IS WORK OVER?

Automation index

How much of a E-learning trainer’s job can AI already do?

A SCORM course comes earlier. Someone learning without dropping at module three do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

E-learning trainer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Script, SCORM and the platform.
Estimate

No public source provides a precise figure. This is our estimate.

18%48%+8.6
Tutoring, the forum and the one who vanishes.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Assess, copying and the one who does not log in.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Design, the video and not drowning in text.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The client, the deadline and not delivering a dressed-up PDF.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
That they learn, and not dropping out.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%27%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • SCORM
  • online tutoring
  • forums
  • platforms
  • course script
  • training videos
  • assess online
  • drop-out

Sources for this job· O*NET 25-9031.00· ESCO/ISCO 2351

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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