Automation index
How much of a Embryologist’s job can AI already do?
A time-lapse comes earlier. Picking the embryo without mixing the file do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Embryologist
19%
AI can already do 19% of this job.
#503 / 643
View rankingEmbryologist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Retrieval, oocytes and the culture.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
ICSI, the sperm and the one that will not fertilise.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Time-lapse, the grade and picking.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Transfer, the catheter and not losing the embryo.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The file, the double check and not mixing couples.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Pick it, and not mixing the file.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 19% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- oocytes
- ICSI
- embryo culture
- time-lapse
- transfer
- double check
- egg retrieval
- embryo grade
Sources for this job· O*NET 29-2011.00· ESCO/ISCO 2131
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166