Automation index
How much of a Environmental technician’s job can AI already do?
A sampling round comes earlier. Measuring for real without hiding the spike do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Environmental technician
22%
AI can already do 22% of this job.
#497 / 773
View rankingEnvironmental technician
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Sampling, chain and the blank.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Field, the discharge and the one you cannot see.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Report, limits and not dressing it.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Inspection, the firm and holding.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The council, the complaint and not sitting on the figure.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Measure for real, and not hiding the spike.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- environmental sampling
- discharges
- limits
- blanks
- environment reports
- inspection
- complaints
- sample chain
Sources for this job· O*NET 19-4042.00· ESCO/ISCO 3141
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514