Automation index
How much of a Flight dispatcher’s job can AI already do?
A flight plan comes earlier. Signing the fuel without leaving the aircraft short do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Flight dispatcher
28%
AI can already do 28% of this job.
#94 / 623
View rankingFlight dispatcher
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Plan, NOTAM, METAR and the fuel.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 52% | +9.4 |
Slot, alternates and weight.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
The crew, the change and the late aircraft.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
MEL, restrictions and the go or no-go.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The storm, the diversion and recalculating in time.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Not leaving it short, and signing the release.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 28% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- flight plans
- NOTAM
- METAR
- fuel calc
- slots
- MEL
- alternates
- operational release
Sources for this job· O*NET 53-2022.00· ESCO/ISCO 3154
IS WORK OVER?
Game designer
26%
#199 / 623
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166