IS WORK OVER?

Automation index

How much of a Foley artist’s job can AI already do?

A footstep list comes earlier. Foot, cloth and the hit sounding true do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Foley artist

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
List, picture and the point.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Footstep, cloth and the hit.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
Stage, mics and the one that eats the dialogue.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Mix, the editor and the one that misses.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
The director, the taste and not loading extra steps.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
That it sounds true, and not covering the voice.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%22%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • footsteps
  • cloth
  • hits
  • foley stage
  • picture
  • mics
  • the mix
  • effects lists

Sources for this job· O*NET 27-4014.00· ESCO/ISCO 3521

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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