Automation index
How much of a Foreign-trade technician’s job can AI already do?
An Incoterm comes earlier. The order crossing the border without sticking on the entry do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Foreign-trade technician
28%
AI can already do 28% of this job.
#121 / 623
View rankingForeign-trade technician
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Incoterms, origin and the entry.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 52% | +9.4 |
Licences, certificates and the missing one.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
The client, the bank and the letter of credit.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Duty, VAT and the customs value.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The forwarder, the delay and not promising the date.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it crosses, and not sticking on the entry.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 28% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Incoterms
- customs entry
- letters of credit
- certificates of origin
- customs value
- duties
- import licences
- import VAT
Sources for this job· O*NET 13-1199.00· ESCO/ISCO 3331
IS WORK OVER?
Game designer
26%
#199 / 623
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166