IS WORK OVER?

Automation index

How much of a Forensic pathologist’s job can AI already do?

A form and an injury code come earlier. Opening a body and giving evidence in court do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Forensic pathologist

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Read the history, the police file and the scene notes.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Autopsy, injuries and samples.
Estimate

No public source provides a precise figure. This is our estimate.

22%10%+2.2
Report, dating and the causal link.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Give evidence, confirm and hold the lawyer.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Bodily-harm assessment and sick leave.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Chain of custody and owning the opinion.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Total100%23%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • do autopsies
  • forensic opinion
  • assess injuries
  • give evidence
  • causal link
  • chain of custody
  • body at the scene
  • bodily harm

Sources for this job· O*NET 29-1222.00· ESCO/ISCO 2212

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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