Automation index
How much of a Formwork carpenter’s job can AI already do?
A drawing and a sheet order come earlier. Formwork that does not blow out does not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Formwork carpenter
16%
AI can already do 16% of this job.
#613 / 643
View rankingFormwork carpenter
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Read drawings, measure and order sheet.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Build, plumb and brace the formwork.EstimateNo public source provides a precise figure. This is our estimate. | 24% | 8% | +1.9 |
Pour, vibrate and strike.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Site, crane and job safety.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Logs, quantities and extras.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 22% | +3.1 |
Not leaving a column crooked.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 14% | +2 |
| Total | 100% | 16% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Read drawings, measure and order sheet
- Build, plumb and brace the formwork
- Pour, vibrate and strike
- Site, crane and job safety
- Logs, quantities and extras
- Not leaving a column crooked
- encofrador
- formwork
Sources for this job· O*NET 47-2031.00· ESCO/ISCO 7115
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166