IS WORK OVER?

Automation index

How much of a Funeral director’s job can AI already do?

A form and an obituary come earlier. Collecting someone and looking after the family do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Funeral director

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Paperwork, chapel, burial and cremation.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Collection, thanatopraxy and care of the body.
Estimate

No public source provides a precise figure. This is our estimate.

18%12%+2.2
The family, the wake, and what is and is not possible.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
Notice, flowers, hearse and the minute-by-minute of the rite.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Cemetery, times and suppliers.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Dignity, legal times and owning the service.
Estimate

No public source provides a precise figure. This is our estimate.

16%14%+2.2
Total100%22%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • arrange funerals
  • file death paperwork
  • collect the deceased
  • support the family
  • thanatopraxy
  • run the wake
  • arrange cremation
  • notices

Sources for this job· O*NET 39-4031.00· ESCO/ISCO 5163

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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