IS WORK OVER?

Automation index

How much of a Furniture restorer’s job can AI already do?

A woodworm diagnosis comes earlier. Treating without overworking the piece do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Furniture restorer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Diagnosis, woodworm and the proposal.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Consolidate, glue and the one that opens.
Estimate

No public source provides a precise figure. This is our estimate.

22%8%+1.8
Finish, shellac and the colour.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Hardware, upholstery and what is not touched.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The owner, the memory and not leaving it too new.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Not overworking the piece, and signing the treatment.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Total100%19%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • woodworm
  • consolidate wood
  • shellac
  • hardware
  • upholstery
  • furniture diagnosis
  • glue
  • not overwork

Sources for this job· O*NET 51-7021.00· ESCO/ISCO 7522

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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