IS WORK OVER?

Automation index

How much of a Game designer’s job can AI already do?

A GDD and an economy table come earlier. Playing it until it hurts, and cutting a system, do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

Requirements engineer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Workshop, the actor and the requirement.
Estimate

No public source provides a precise figure. This is our estimate.

18%48%+8.6
Conflict, the loudest and not swallowing it.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Criterion, the test and not leaving it vague.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Change, the impact and not hiding it.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The project lead, the deadline and not cutting the one that matters.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
That it is needed, and not the loudest one's.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%27%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • requirements
  • actor workshops
  • acceptance criteria
  • change impact
  • backlog
  • tests
  • not swallow the loudest
  • ambiguity

Sources for this job· O*NET 15-1299.00· ESCO/ISCO 2511

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