Automation index
How much of a Geological engineer’s job can AI already do?
A borehole and a 3D model come earlier. Calling whether you can found there do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Geological engineer
25%
AI can already do 25% of this job.
#238 / 633
View rankingGeological engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Boreholes, lab and the geotech profile.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 44% | +7 |
Field, outcrop and what the map misses.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 16% | +2.9 |
Foundations, slopes and the risk report.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 36% | +5.8 |
Tunnel, water and the support.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The works that move, and stop or go.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Call the ground, and sign the report.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 25% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- boreholes
- geotech profile
- foundations
- slopes
- tunnel support
- outcrops
- geological risk
- ground reports
Sources for this job· O*NET 17-2151.00· ESCO/ISCO 2146
IS WORK OVER?
3D animator
30%
#45 / 633
View ranking3D animator
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Blocking, layouts and previews.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 52% | +11.4 |
Simple rigs, cycles and technical cleanup.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 45% | +8.1 |
Spline, weight and character acting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 20% | +3.2 |
Director and supervisor notes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Integrate with lighting, fx and editorial.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 18% | +2.5 |
Taste: which shot lives and which dies.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 30% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Blocking, layouts and previews
- Simple rigs, cycles and technical cleanup
- Spline, weight and character acting
- Director and supervisor notes
- Integrate with lighting, fx and editorial
- Taste: which shot lives and which dies
- animador 3d
- 3d animator
- motion graphics
Sources for this job· O*NET 27-1014.00· ESCO/ISCO 2166