Automation index
How much of a Geological engineer’s job can AI already do?
A borehole and a 3D model come earlier. Calling whether you can found there do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Geological engineer
25%
AI can already do 25% of this job.
#238 / 633
View rankingGeological engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Boreholes, lab and the geotech profile.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 44% | +7 |
Field, outcrop and what the map misses.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 16% | +2.9 |
Foundations, slopes and the risk report.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 36% | +5.8 |
Tunnel, water and the support.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The works that move, and stop or go.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Call the ground, and sign the report.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 25% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- boreholes
- geotech profile
- foundations
- slopes
- tunnel support
- outcrops
- geological risk
- ground reports
Sources for this job· O*NET 17-2151.00· ESCO/ISCO 2146
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166