Automation index
How much of a Geological engineer’s job can AI already do?
A borehole and a 3D model come earlier. Calling whether you can found there do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Geological engineer
25%
AI can already do 25% of this job.
#284 / 763
View rankingGeological engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Boreholes, lab and the geotech profile.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 44% | +7 |
Field, outcrop and what the map misses.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 16% | +2.9 |
Foundations, slopes and the risk report.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 36% | +5.8 |
Tunnel, water and the support.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The works that move, and stop or go.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Call the ground, and sign the report.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 25% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- boreholes
- geotech profile
- foundations
- slopes
- tunnel support
- outcrops
- geological risk
- ground reports
Sources for this job· O*NET 17-2151.00· ESCO/ISCO 2146
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514