Automation index
How much of a Geomatics engineer’s job can AI already do?
A point cloud comes earlier. The axis being where it is without signing metres of drift do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Geomatics engineer
22%
AI can already do 22% of this job.
#422 / 773
View rankingGeomatics engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Station, the base and the cloud.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Field, the axis and the one that moved.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Model, the drift and not hiding metres.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Works, the setting-out and going down to see it.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The contractor, the rush and not signing the drift.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
That the axis is there, and not signing metres.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- point clouds
- total stations
- axes
- setting-out
- drift
- bases
- geomatics
- the field
Sources for this job· O*NET 17-1022.00· ESCO/ISCO 2165
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514