Automation index
How much of a Gilder’s job can AI already do?
A bole comes earlier. Laying gold leaf without seeing the join do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Gilder
19%
AI can already do 19% of this job.
#501 / 643
View rankingGilder
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prep, bole and the ground.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Lay, gold leaf and the join.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Burnish, matte and the one that lifts.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, altarpiece and the client who touches.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The humidity, the shop and not laying in a rush.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
No visible join, and not eating the gold.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 19% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- bole
- gold leaf
- burnish
- joins
- frames
- altarpieces
- matte
- gilding ground
Sources for this job· O*NET 51-9123.00· ESCO/ISCO 7316
IS WORK OVER?
3D animator
30%
#45 / 643
View ranking3D animator
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Blocking, layouts and previews.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 52% | +11.4 |
Simple rigs, cycles and technical cleanup.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 45% | +8.1 |
Spline, weight and character acting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 20% | +3.2 |
Director and supervisor notes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Integrate with lighting, fx and editorial.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 18% | +2.5 |
Taste: which shot lives and which dies.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 30% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Blocking, layouts and previews
- Simple rigs, cycles and technical cleanup
- Spline, weight and character acting
- Director and supervisor notes
- Integrate with lighting, fx and editorial
- Taste: which shot lives and which dies
- animador 3d
- 3d animator
- motion graphics
Sources for this job· O*NET 27-1014.00· ESCO/ISCO 2166