IS WORK OVER?

Automation index

How much of a Golf professional’s job can AI already do?

A swing clip comes earlier. Changing the strike so the handicap comes down do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Golf professional

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Swing, clip and the plan.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Course, the pupil and the one who does not listen.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
Putting, the green and patience.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Handicap, the event and not inflating.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
The shop, the club and not selling smoke.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
Bring the handicap down, and not breaking the swing.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%22%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • swing
  • strike clip
  • putting
  • handicap
  • the green
  • events
  • clubs
  • the range

Sources for this job· O*NET 27-2022.00· ESCO/ISCO 3422

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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