Automation index
How much of a HVAC engineer’s job can AI already do?
A load calc comes earlier. The room not sweating without oversizing wildly do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
HVAC engineer
27%
AI can already do 27% of this job.
#178 / 763
View rankingHVAC engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Loads, flows and the plant.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Works, the duct and the one they crushed.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Commissioning, the balance and the room that sweats.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Noise, the grille and not leaving the whistle.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The client, the saving and not killing the fresh air.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it does not sweat, and not oversizing.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- load calcs
- air flows
- ducts
- balancing
- grilles
- fresh air
- whistles
- HVAC plant
Sources for this job· O*NET 17-2199.00· ESCO/ISCO 2149
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514