Automation index
How much of a Hydrologist’s job can AI already do?
A hydrograph comes earlier. Calling the rise without leaving the village blind do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Hydrologist
22%
AI can already do 22% of this job.
#339 / 633
View rankingHydrologist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Hydrograph, catchment and the model.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Field, gauging and the one that does not read.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Flood, the alert and not delaying.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Low flow, irrigation and the clash.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The authority, the figure and not dressing the flow.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
If the river rises, call it.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- hydrographs
- catchments
- gauging
- floods
- low flow
- hydrology alerts
- flows
- the river authority
Sources for this job· O*NET 19-2043.00· ESCO/ISCO 2114
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166