Automation index
How much of a Hydrologist’s job can AI already do?
A hydrograph comes earlier. Calling the rise without leaving the village blind do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Hydrologist
22%
AI can already do 22% of this job.
#395 / 763
View rankingHydrologist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Hydrograph, catchment and the model.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Field, gauging and the one that does not read.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Flood, the alert and not delaying.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Low flow, irrigation and the clash.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The authority, the figure and not dressing the flow.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
If the river rises, call it.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- hydrographs
- catchments
- gauging
- floods
- low flow
- hydrology alerts
- flows
- the river authority
Sources for this job· O*NET 19-2043.00· ESCO/ISCO 2114
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514