Automation index
How much of a Information specialist’s job can AI already do?
Filing a PDF and a thesaurus come earlier. Retrieving what the house does not know it has do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Information specialist
31%
AI can already do 31% of this job.
#33 / 623
View rankingInformation specialist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Classify, index and describe holdings.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Thesauri, metadata and the internal search.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 52% | +8.3 |
Answer queries and retrieve what nobody can find.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Records policy, retention and destruction.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 22% | +4 |
Train people who file badly and people who do not file.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
The organisation’s memory, and not losing it.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 14% | +2.2 |
| Total | 100% | 30% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- manage records
- index holdings
- classify archives
- retrieve information
- metadata
- thesauri
- retention policy
- internal search
Sources for this job· O*NET 25-4013.00· ESCO/ISCO 2622
IS WORK OVER?
Game designer
26%
#199 / 623
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166