IS WORK OVER?

Automation index

How much of a Interior designer’s job can AI already do?

A render and a moodboard come earlier. Measuring a real flat, and fighting a wall with the client, do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Interior designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Moodboards, renders and a first plan.
Estimate

No public source provides a precise figure. This is our estimate.

20%48%+9.6
Budget, lines and orders.
Estimate

No public source provides a precise figure. This is our estimate.

16%38%+6.1
Measure, visit and read the real light.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Works, trades and surprises.
Estimate

No public source provides a precise figure. This is our estimate.

16%14%+2.2
Client, changes of mind and close.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Taste: what stays and what is noise.
Estimate

No public source provides a precise figure. This is our estimate.

16%16%+2.6
Total100%25%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • Moodboards, renders and a first plan
  • Budget, lines and orders
  • Measure, visit and read the real light
  • Works, trades and surprises
  • Client, changes of mind and close
  • Taste: what stays and what is noise
  • interiorista

Sources for this job· O*NET 27-1025.00· ESCO/ISCO 3432

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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