IS WORK OVER?

Automation index

How much of a Inventory clerk’s job can AI already do?

A cycle count comes earlier. Matching what is there to what the system says do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Inventory clerk

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Count, locations and the adjustment.
Estimate

No public source provides a precise figure. This is our estimate.

18%52%+9.4
Floor, the gap and what is in the aisle.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Report, shrink and the reason.
Estimate

No public source provides a precise figure. This is our estimate.

16%36%+5.8
Audit, the auditor and not dressing it.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The peak, the blind count and the stopped warehouse.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
Match for real, and not adjusting blind.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%28%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • cycle count
  • adjust stock
  • locations
  • shrink
  • blind count
  • stock audit
  • gaps
  • variance reasons

Sources for this job· O*NET 43-5081.00· ESCO/ISCO 4321

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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