IS WORK OVER?

Automation index

How much of a Inventory clerk’s job can AI already do?

A cycle count comes earlier. Matching what is there to what the system says do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Inventory clerk

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Count, locations and the adjustment.
Estimate

No public source provides a precise figure. This is our estimate.

18%52%+9.4
Floor, the gap and what is in the aisle.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Report, shrink and the reason.
Estimate

No public source provides a precise figure. This is our estimate.

16%36%+5.8
Audit, the auditor and not dressing it.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The peak, the blind count and the stopped warehouse.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
Match for real, and not adjusting blind.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%28%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • cycle count
  • adjust stock
  • locations
  • shrink
  • blind count
  • stock audit
  • gaps
  • variance reasons

Sources for this job· O*NET 43-5081.00· ESCO/ISCO 4321

Game developer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Prototype, the loop and the input.
Estimate

No public source provides a precise figure. This is our estimate.

18%48%+8.6
Physics, the bug and the one that teleports.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Build, the platform and the one that will not ship.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Frame, 30 and not leaving it at 8.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The designer, the fun and not cutting what it feels.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
That it plays, and not leaving the frame at 8.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%27%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • game prototypes
  • game loop
  • input
  • builds
  • frames
  • physics bugs
  • platforms
  • write game code

Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514

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