Automation index
How much of a Legal secretary’s job can AI already do?
A stock filing comes earlier. The deadline not dying and counsel having the paper do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Legal secretary
27%
AI can already do 27% of this job.
#214 / 763
View rankingLegal secretary
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Filings, deadlines and the court.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Appointments, the client and the one who is late.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Copies, notices and the procurator.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Bill, the procurator and not losing the receipt.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Counsel, the rush and not sending the draft.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
The deadline alive, and the paper at court.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- filings
- procedural deadlines
- notices
- procurator
- office appointments
- copies
- receipts
- the court
Sources for this job· O*NET 43-6012.00· ESCO/ISCO 3343
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514